Flight Software Engineer Intern
June 2026 — Sept 2026Built and tested flight software and firmware for aerospace systems. Worked closely with engineers to develop and validate components that had to be reliable.
┌──────────────────────Hardware──────────────────────┐ Name Jasen School UC Irvine Degree B.S. Computer Science ,---._ ____ └────────────────────────────────────────────────────┘ .-- -.' \ ,' , `. | | : ,-+-,.' _ | ┌──────────────────────Software──────────────────────┐ : ; | ,-+-. ; , || Experience Flight Software Intern · SWE Intern : | ,--.'|' | ;| Focus Systems | : :| | ,', | ': Languages C++ · C · Python · Go · Java · Assembly : | | / | | || Building KV Store (Raft) | ; |' | : | : |, └────────────────────────────────────────────────────┘ ___ l ; . | ; |--' / /\ J :| : | | , ┌───────────────────Miscellaneous────────────────────┐ / ../ `..- ,| : ' |/ Uptime 4 years \ \ ; ; | |`-' GitHub github.com/JsnMark \ \ ,' | ;/ LinkedIn linkedin.com/in/jasen-mark/ "---....--' '---' Email jasen.y.mark@gmail.com └────────────────────────────────────────────────────┘
Hi there! My name is Jasen and I am a Computer Science student at UC Irvine. I got into programming because I wanted to understand how things work under the hood, which is why I am passionate about the system layers that most software applications take for granted. Nevertheless, I love solving hard problems and building solutions, which is why I am always pursuing knowledge in various domains to understand how systems operate and interact with each other.
Built and tested flight software and firmware for aerospace systems. Worked closely with engineers to develop and validate components that had to be reliable.
Developed and maintained in-house software. Led machine learning & artificial intelligence projects.
Developed and tested a classification CNN on Chinese characters. Designed a mobile game to get real user data.
Wrote C++ test suites to grade student assignments. Mentored students on systems programming, and the C & C++ languages.
Built a database engine from scratch, supporting CRUD operations and joins over a custom storage layer. Implemented slotted page storage format and B+ tree indexing.
Implementing a fault tolerant key value store in Go using the Raft consensus algorithm for leader election, and log replication.
Built a command-line tool to edit images with functionalities such as convolution, channel splitting, padding, Gaussian blurs, and edge detection. Implemented content-aware seam removal using a dynamic programming shortest-path algorithm.
Developed a concurrent course enrollment server handling simultaneous requests from multiple student threads. Enforced a readers-writers synchronization mechanism.
Expanded upon existing EEG Alzheimer's literature by introducing clustering to mitigate artifacts, and training cluster-specific classifiers. Achieved state-of-the-art Alzheimer's detection accuracy of 90% with simple CNNs embedded in proposed architecture.
Developed a GeoGuessr-like fullstack web application game alongside 4 other developers. Awarded Most Popular Vote in the ZotHacks 2024 Hackathon.